We have all heard of Dungeons and Dragons.
And I believe most of us have an idea on how its played. (Thanks to American TV and Sit Coms)
So i was thinking we create our own game along the same lines. And call it Love and Relationships.
Choose a name and a Profile and your choice of Weapon and embark on your journey.
Profiles: Glass's Wearing Librarian, Miss Popular, Team Captain, English Major, Maths Geek, Joe Average, Class Clown, Back of Field Dude, Car Geek, School Bully.
You start out at level 0: Which infers your at the level of poor, confused and unsure Teenager. You need 2000 points to get to next level.
Weapon of choice could be: Car,Condom,Lingerie item,Motorbike,Leather Jaacket, Leather Skirt, PVC suit. The choice could be limitless. But won't be. But would be between you and Gamemaster if you did try to introduce something new.
Each weapon has so much pulling Power. For example a Calculator has a 50% more chance of pulling a Maths Major than a Leather Jacket.
I know of a guy in real life, who scored using a Spa Pool as his gimic.
Move through life and see how you get on.
As your game controller moves you through life they keep throwing relationships at you and one night stands and career choices (Which affects income which affects pulling power or Relationship) instead of monsters. Roll your dice and make your decisions.
Now I believe it would be so cool to be sitting in a bar and have people walking in and whispering in awe "He's a level 20 in Love and Relationship" (Refer "Malcolm in the Middle" & the fat guy next Door).
I wonder if it took off for real, whether women would consider it a plus in a relationship if you had played this game and achieved a certain level.
I have an idea on how thick the rules and Guidelines are for Dungeons and dragons.
So you could possibly Double that For Love and relationships.
Question : Would you need a his and her version, Or could you create (with liason) a Generic version that cover both sex's.
Please Post ideas no matter how crazy